Unreal Scene Capture 2D switcher

#1

Is there a way to switch Scene Capture 2D cameras for a given render target? I’ve got the scene capture -> render target -> Spout -> Lightact working as per the examples but i want to be able to switch the camera source in Unreal…
Thanks

#2

There probably is, but I wouldn’t be sure, to be honest (I’m not an UE4 expert). You might want to ask on UE4 support forums (answerhub).

Thanks!
M

#3

thanks! worked it out

1 Like