Welcome to Lightact Answerhub [General QA] (2)
Lightact Crash During UE Integration [Unreal Engine] (5)
Unreal Engine Crash upon level change/reload [Unreal Engine] (7)
UE4 & Spout problems (black textures, memory share and texture share) [Unreal Engine] (15)
Using Camera input to trigger events [Devices] (3)
NDI latency [Content Playback] (8)
Lightact & UE4 integration [Unreal Engine] (4)
Alternative to Kinect – Intel RealSense [Devices] (3)
Playback videos from a folder [Content Playback] (4)
Kinect Joint causes Crash [Devices] (5)
Unreal Engine, Spout and Framerate [Unreal Engine] (2)
Kinect20.dll missing [Installing Lightact] (4)
Tracking system and VR [Unreal Engine] (2)
Content from Canvas to Video Screen [Content Playback] (3)
Marker properties [Content Playback] (2)
Video reader node doesn't want to play the file [Content Playback] (2)
Multiple Graphics Cards [Content Playback] (2)
Art-Net II compatibility [eDMX and Art-Net] (6)
GrandMA2 and Unreal Engine [Unreal Engine] (2)
Unreal Engine Integration [Unreal Engine] (2)
Sending texture from UE to Lightact [Unreal Engine] (2)
Camera projections [Projection Mapping] (5)
Lightact and NDI Support [Devices] (3)
Making sense of OSC [eDMX and Art-Net] (3)
Unreal Engine Integration and IoT [Unreal Engine] (2)
Spout download link [Devices] (5)
Video playback as a segment of a larger video file [Content Playback] (2)
Lightact sync across multiple servers [LightNet & LightSync] (2)
Fade / opacity control [Layer Layouts and Nodes] (3)
Render to Canvas in version 3.0.5 [Layer Layouts and Nodes] (2)